Showdown Replay Auto Saver
Chrome extension to automatically save Pokémon Showdown replays to local storage.
As of June 2026, Showdown Replay Auto Saver has 14 users in the Games category.
Usersup 100.0 percent+100.0%
14
14
Ratingno change0%
—
— reviews
Reviewsno change0%
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Version
0.1.0
Manifest V3
History
8 snapshotsTracking since Apr 18, 2026.
View as table
| Date | Users | Rating | Reviews | Version |
|---|---|---|---|---|
| Apr 18, 2026 | 7 | — | — | 0.1.0 |
| Apr 24, 2026 | 8 | — | — | 0.1.0 |
| May 1, 2026 | 13 | — | — | 0.1.0 |
| May 7, 2026 | 14 | — | — | 0.1.0 |
| May 12, 2026 | 13 | — | — | 0.1.0 |
| May 18, 2026 | 15 | — | — | 0.1.0 |
| May 24, 2026 | 19 | — | — | 0.1.0 |
| Jun 3, 2026 | 16 | — | — | 0.1.0 |
| Now | 14 | — | — | 0.1.0 |
Permissions & access
- Permissions
- storagescriptingactiveTab
- Host access
- *://*/*
Screenshots
About
Automatically saves Pokémon Showdown replays to the Showdown servers when a battle ends. What it does - Injects a native-looking "Auto Save replays" checkbox into Showdown's player settings popup so you can toggle the feature from the site UI. - Detects battle end messages in the page DOM and requests the page to save/upload the replay using Showdown's client internals. - Uses in-page client APIs (`room.uploadReplay`, `room.saveReplay`, `Replays.upload`, etc.) and falls back to the server command if necessary. A background fallback is available when the page-side handler is unreliable.
Technical
- Version
- 0.1.0
- Manifest
- V3
- Size
- 240KiB
- Min Chrome
- 88
- Languages
- 1
- Featured
- No
Metadata
- ID
- kddjpfdjiflopmbijeecokecnfbaccpc
- Developer ID
- u21b99d989b6d841d3f9d455e0c6d7769
- Developer Email
- [email protected]
- Created
- Feb 23, 2026
- Last Updated (Store)
- Feb 23, 2026
- Last Scraped
- Jun 3, 2026
- Website
- —
- Support URL
- —
- Privacy Policy
- —
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Data sourced from the Chrome Web Store · last verified Jun 3, 2026.