WebGL Trace
Capture WebGL frames, inspect draw calls, shaders, textures, and GPU state in Chrome DevTools.
As of July 2026, WebGL Trace has — users in the Developer Tools category.
Usersno change0%
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Ratingno change0%
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— reviews
Reviewsno change0%
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Version
0.1.0
Manifest V3
History
1 snapshotsTracking since Jul 22, 2026.
Not enough history yet for this metric — the chart fills in as we collect more snapshots.
View as table
| Date | Users | Rating | Reviews | Version |
|---|---|---|---|---|
| Jul 22, 2026 | — | — | — | 0.1.0 |
| Now | — | — | — | 0.1.0 |
Permissions & access
- Permissions
- storage
- Host access
- None declared
Screenshots
About
- See every WebGL call in execution order, grouped into render passes. - Inspect a call’s arguments, return value, GL errors, and state changes. - Explore pipeline state for each draw: programs, shaders, uniforms, samplers, vertex attributes, blend, depth, stencil, and rasterizer settings. - Inspect textures, mip levels, cube faces, array layers, and pixel previews. - Examine framebuffer attachments and watch the frame build up draw by draw. - Browse every GPU resource used in the capture and jump through its full history. - View shader source, compile/link status, logs, uniforms, attributes, and blocks. - Search calls, resources, and uniforms, then export a selected capture as JSON.
Technical
- Version
- 0.1.0
- Manifest
- V3
- Size
- 91.36KiB
- Min Chrome
- 111
- Languages
- 1
- Featured
- No
Metadata
- ID
- iiiajdonmcmgoilnhgheagdlahfmfiel
- Developer ID
- u81752925263815088a9ea96a89f8ac24
- Developer Email
- [email protected]
- Created
- Jul 21, 2026
- Last Updated (Store)
- Jul 21, 2026
- Last Scraped
- Jul 22, 2026
- Website
- —
- Support URL
- —
- Privacy Policy
- —
Data sourced from the Chrome Web Store · last verified Jul 22, 2026.