OG-E

UI helper for OGame: easier expeditions, finding big colonies, fleet-landing phone reminders. Requires AntiGameReborn. Unofficial.

As of June 2026, OG-E has users in the Games category.

Usersno change0%
Ratingno change0%
— reviews
Reviewsno change0%
Version
1.30.10
Manifest V3

History

1 snapshots

Tracking since Jun 26, 2026.

Not enough history yet for this metric — the chart fills in as we collect more snapshots.
View as table
DateUsersRatingReviewsVersion
Jun 26, 20261.30.10
Now1.30.10

Permissions & access

Permissions
storage
Host access
*://*.ogame.gameforge.com/*, https://api.github.com/*, https://ntfy.sh/*

Screenshots

OG-E screenshot 1

About

OG-E — your whole OGame daily routine, in one thumb.

OGame on a phone means a hundred tiny taps through fiddly menus. OG-E collapses the moves you make every single day into ONE big, draggable floating button — built for one-thumb play. It's a UI layer only: it never automates the game and never talks to the game server for you. Your clicks stay your clicks.

One button, four daily jobs
Send expeditions — fire an expedition from a rotating list of eligible planets. No menus, no typing. Hold to skip a planet; sends spread evenly across all your planets.
Hunt big colonies — send a colony ship to the next genuinely-free spot, picked automatically from your own scans. Keep settling free positions until you land a large planet.
Discover lifeforms — run the lifeform discovery scan across your systems, stopping right before your artifact cap.
Daily Run — collect your daily production in seconds: scatter a fixed micro-fleet from a moon to your planets, then pull everything (ships + resources) back to one collect point.

Never miss a fleet

Optional push notifications to your phone a few minutes before a fleet returns — expedition waves, ad-hoc fleets, and fleet-save returns — even with the browser closed. Delivered through ntfy.sh, with fully customizable messages. Off until you turn it on.

Never miss the daily stuff

Gentle pulsing highlights on the left menu nudge you about things easy to miss on mobile: live Events, the Artifact Shop, and the merchant (auction bids, import-export). They switch off the moment you've done the task and re-arm the next day.

Built for your thumb

A readability boost enlarges and declutters OGame's tiny top-bar labels, so the numbers that matter pop on a small screen — your next-mission countdown, fleets in flight, and free expedition slots. Green dots on your planet list flag returning expeditions at a glance.

Know where to expand

A full-page Dashboard turns your own scan data into decisions:
A histogram of the colony field-sizes you've found — see the real distribution and where the big planets hide.
Galaxy maps of everywhere you've scanned, with a Colony Scout that ranks the emptiest neighbourhoods for how YOU play — farming, PvP, or a quiet eco corner.
Free-position stats to plan exactly where to colonize next.

Drop the duds

Landed a tiny planet? A big, mobile-safe button walks you through abandoning it in a few taps — then remembers the slot so it never suggests it again.

Your data, your control

Opt-in cloud sync mirrors your scan database and colony history across all your devices through your own private GitHub gist — full multi-server support. No OG-E server, no accounts, no telemetry. Export / import everything as JSON anytime.

And more
Resize and drag the floating button to fit your thumb and screen.
Per-planet expedition caps with an even round-robin spread.
Tunable galaxy-scan freshness — rescan farms often, leave inactives alone.
A keyboard shortcut to step through the fleet-dispatch screen.
A no-flash dark background on every page reload (OGame reloads a lot).

Fair play, by design

OG-E is open source (MIT) GitHub and a UI layer, not a bot. Every action is one YOU triggered with a tap, and each tap makes at most one request the game itself would have made. It reads the pages you're already on, watches the calls the game already fires, and follows links you chose to follow. The only two features that ever leave your browser (cloud sync, push reminders) are opt-in and point at a service you control.

Requires AntiGameReborn — OG-E mounts its settings panel inside AGR's menu.

OG-E is not yet official;
OGame is a trademark of GameForge.

Technical

Version
1.30.10
Manifest
V3
Size
170KiB
Min Chrome
88
Languages
1
Featured
No

Metadata

ID
hpbbobhlhbbhocfoaekahjiapendbfhg
Developer ID
ud9dba14b23c1d13c98094070f2796ff2
Developer Email
[email protected]
Created
Jun 25, 2026
Last Updated (Store)
Jun 25, 2026
Last Scraped
Jun 26, 2026
Website

Data sourced from the Chrome Web Store · last verified Jun 26, 2026.

OG-E: Users, Ratings & Version History | ExtDB — Chrome Extensions Database